Welcome to our latest VFLECT Weekly blog post! Every Wednesday at 4pm UK time (currently BST), all of your VFLECT-related questions will be answered live by our Product Manager, Danny, and our Head of Community, Jaka – and VFLECT-focused blog updates will be posted here the following week.
This week, Jaka and Danny chatted with Big Immersive’s Chief Creative Officer, Asad Shams, about the process of creating a VFLECT – and of course the VFLECT games that we’re currently developing!
You can listen to the entire chat through the audio player below – and don’t forget to follow us on Discord, Twitter, and/or Telegram to stay up to date about our future sessions! We’ll be sharing the latest VFLECT info every week (including exclusive news that you’ll hear directly from Danny and Jaka before we announce it anywhere else), and answering your questions live on the air. If you’re reading this, you’re already a member of the Virtua community, and you’re more than welcome to join the conversation as we develop one of our biggest projects ever…